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Skyvader

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Devlog

  • Welcome to Skyvader!
    May 29, 2018 by Strassboom#First Post, #5/29/2018, #AI, #Artificial Intelligence, #Feature Announcement, #Initial Game Post, #IRF
    Implemented: Random enemy spawning, collision, projectiles , movement, idle and death animation, sfx, moving backgrounds, infinite state Removed: None Future plans: Enemy AI, multiple enemy types, mul... Continue reading
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